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Your Movement Speed is reduced by 20%, and you periodically deal 1% damage to enemies and Heal for 0.5% of your Maximum Life (8). This chance is doubled against Bosses.ĭisperse into a bloody mist, becoming Immune for 3 seconds. Your damage has up to a 12% chance of creating a Corpse at the target's location.
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(3/3) Imperfectly Balanced - Your Core Skills cost 9% more Essence but deal 15% increased damage.
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Supernatural Blight - You and your Minions deal 15% increased damage to enemies within Blight.Enhanced Blight - Blight Slows enemies by 25%.Unleash concentrated blight that deals 30% damage and leaves behind a defiled area, dealing 13% damage over 6 seconds. Acolyte's Decompose - You and your Minions deal 10% increased damage to enemies who are being Decomposed.Enhanced Decompose - If an enemy dies while being Decomposed, you gain Essence.Tear the flesh from an enemy, dealing 30% damage per second and forming a usable Corpse with the flesh every 2.5 seconds. Iron Golem - Your Iron Golem's slam attack also makes enemies Vulnerable for 3 seconds.Damage and healing received are tripled if only one enemy is drained. Active: Your Golem becomes Unstoppable and drains the blood of enemies in the area, dealing 90% damage and healing 5% of its Life for each enemy drained.The Golem absorbs 15% of damage you would take and recovers Life when attacking. Passive: You are protected by a Golem with 165 Life that attacks for 23% damage.This cannot happen on the same enemy more than once every 5 seconds. Skeletal Shadow Mages - Shadow Mage attacks have a 10% chance to Stun for 2 seconds.Skeletal Skirmishers - You can raise one additional Skirmisher Warrior.Once all of your Skeletons have been summoned, Raise Skeleton briefly summons a Skeletal Priest to empower your Minions for 5 seconds, increasing their damage by 20% and healing them for 10% of their Maximum Life.
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Raise a Skeleton from a Corpse to fight for you.
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